Forum Discussion
extensiveGamerZ3
3 years agoProtege
Why OVRPlayerController doesn't move when i press Quest 2 touch control joystick?
Hello i posted before not knowing what i was doing cause i'm just a begginer. now it's been a few days I figured out how to see my hands in the game and show the controllers and send my game to the Q...
gavin_prior
3 years agoExpert Protege
Hi. Also a relative beginner but I did manage to get it to work (phew!). Have you:
* Downloaded and are using the latest version of the Unity Editor and also Oculus Integration? You may need to delete and start again which is what I did with the Oculus Integration. Not entirely sure why it didn't work first time but I suspect it was because I also downloaded OpenXR in the project. This is what really confused things despite me not using OpenXR at all in the project. Again. I started a new project and just downloaded Oculus Integration and it was fine.
* Deleted the original Camera in the scene? OVRPlayerController comes with it's own camera called OVRCameraRig. It won't work if you don't delete the original from the scene
* in the OVRControllerPrefab (which you place in the bottom of your hierarchy under OVRPlayerController) as part of the Left or Right HandAnchor, make sure that the "OVR controller helper" script has the 'L Touch' and 'R Touch' added as the controller to each one (hopefully that makes sense!)
Other than that you shouldn't need anything else for it to run. It's a bit tricky to work out what you have done wrong without seeing it to be honest.
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