Forum Discussion
OlivierJT
12 years agoExplorer
1st person, head (and body) clipping solution ? [SOLVED]
Bonjour everyone ! I hope everyone is fine in this important week ! (GDC 2014) What solution did you find to avoid body clipping *inside UDK* when the camera is inside a head ? I can't find the...
OlivierJT
12 years agoExplorer
Yes indeed, I did look for a solution, but not properly...
Sorry about that CyberReality.
So it's in :
UDKGame/Config/UDKEngine.ini
@ line 201 : NearClipPlane=10.0 (10 is default)
Edit :
Well actually modifing UDKEngine.ini is not enough.
If you do only this one, next time you relaunch it will be back to the default value ! (10)
So you have to edit BaseEngine.ini ALSO
(.../Engine/Config/)
A value of 2 works fine for me.
Edit 2:
Oh that solution is I think, well I am actually pretty sure related to UDK, you know Unreal Development Kit !
(oh boy.... all that colors....)
Sorry about that CyberReality.
So it's in :
UDKGame/Config/UDKEngine.ini
@ line 201 : NearClipPlane=10.0 (10 is default)
Edit :
Well actually modifing UDKEngine.ini is not enough.
If you do only this one, next time you relaunch it will be back to the default value ! (10)
So you have to edit BaseEngine.ini ALSO
(.../Engine/Config/)
A value of 2 works fine for me.
Edit 2:
Oh that solution is I think, well I am actually pretty sure related to UDK, you know Unreal Development Kit !
(oh boy.... all that colors....)
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