Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
spyro's avatar
spyro
Expert Protege
11 years ago

4.4.1: Anyone able to run 'Minimum Default' without judder?'

I'm fiddeling around with Unreal Engine 4's Oculus integration but I am not able to get this to work right (I use Direct HMD Mode) even with the most basic level (First Person Level Blueprint), here's a screenshot of the level:



Here's what I tried:
- Disabled mirroring (using console command 'hmd mirror off')
- Set 'Min Desired Frame Rate' in project settings to 75 fps
- Deactivated 'Smooth Frame Rate'
- Started game in own process

My System:
- Core i5 4750
- 8 GB RAM
- Win7x64
- NVidia GTX 760
- Unreal Engine 4.4.1
- Oculus Runtime 0.4.1

Game judders as hell like there is no tomorrow. What am I doing wrong here?

See attached logs for more details.

spyro

PS: Does anyone know how to show the average frame render time in gameplay so that I can view in in the Rift?

31 Replies

Replies have been turned off for this discussion