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Aboba
11 years agoHonored Guest
4.7p6 breaks rift functionality
Just so you know, there is a known issue with preview 6 that causes the left eye to render incorrectly. Some people seem to be getting black eyes, I have unlit and missing some actors.
https://answers.unrealengine.com/questions/171548/47-preview-6-oculus-rift-not-working-properly.html
https://answers.unrealengine.com/questions/171548/47-preview-6-oculus-rift-not-working-properly.html
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- artyom17Expert ProtegeSeems like, it is already fixed in the github. I've just checked.
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