Forum Discussion
BrotherOfPureEvil
2 years agoExplorer
5.4.X visual glitch after enabling meta xr
Hi guys, i am trying to fix this for 2 weeks now. I have a glitch, it apear on every project after enabling meta xr plugin. it happen to show on XR API - Oculus OVRPlugin + OpenXR backend (without ...
- 6 months ago
YES! You are forced to use meta fork solution. You need to use unreal engine edited by meta! Compile, and rebuild your game.
Biggs
12 months agoExplorer
Hey Brother,
Glanced at your video and the pattern is very similar to the Fixed Foveated Rendering cone.
The technique uses chunks of the screen to scale down. What you're looking at is likely some conflict in this process. First step I would try is check plugin and check Rendering settings both and make sure the FFR is off. Might be worth a try.
I have seen deprecation in this pipeline multiple times in UE5 as the plugin iterates and the artifacts tend to look very similar to this. Good luck!
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 6 months ago
- 26 days ago
- 8 months ago
- 10 months ago