Animations do not play in Meta's Unreal 5.5.0 branch
I ported my project from the 5.4 to the 5.5 branch. I'm uncertain if this is an epic issue or a meta issue.
The problem is essentially the title, there's nothing special. I can see animations in their preview windows, but under no circumstances will animations of any kind play when the game is run. Dragging an animation into a scene should provide a working and running animation, but no dice.
Animation blueprints run their graphs fine, but there's no visible results in the game world either.
I've looked around the epic discord and forums and I haven't seen anyone else with this issue, so I'm wondering if maybe this is meta 5.5 only?
Video preview of the issue:
https://youtu.be/mUAK7MNzWmg
Link to Github Issue:
https://github.com/Oculus-VR/UnrealEngine/issues/547