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BlackFang's avatar
BlackFang
Honored Guest
13 years ago

Anyone else notice OUDK is transparent?

I was running OUDK, in fullscreen, and I noticed I could see my wallpaper through the game. Has anyone else noticed this? I'm using the RC2.

7 Replies

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  • Yeah, i have noticed that on all builds i have tried, its not noticeable in the rift but on monitor it is visible.
  • It depends on your background I suppose. Mine is black and white (one or the other, no gray) so it has really high contrast and peaks through constantly. I could probably remedy this for now by setting the background to all black or something...
  • unity2k's avatar
    unity2k
    Honored Guest
    I'm using RC2 on Windows 8 with an NVidia GTX card and I am not seeing any transparency. I tried seeing if it was there with the content browser, material window, main window, or play in engine mode - nothing.
  • Interesting... I don't see this when taking a screenshot with Fraps. Also, it seems to get worse, the longer I leave my Rift on.... Perhaps this is the legendary screen burn-in? I'm not familiar with the phenomena, but it sounds like it happens when you leave a static image on the screen. Thing is, I only turn the Rift on about 20 sec before I open up the UDK... and I have only noticed this in the last two days.
  • Can you try some other demos (Unity, Tuscany, etc.) and see if you still experience the issue?
  • Its regardless of the demo, the screen is getting burn-in from my wallpaper in less than a minute, so I have changed my wallpaper to solid black. It doesn't seem to get burn-in during any demos, or if it does, not to a degree that I can notice.