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Dizzzie's avatar
Dizzzie
Explorer
6 years ago

Build 4.24 from source fails

I've tried several times and always end up with these errors:
Error C2039 'virtual_camera_info_array': is not a member of 'MLGraphicsFrameInfo' UE4 c:\unreal\4.24\engine\plugins\lumin\magicleap\source\magicleap\private\MagicLeapCustomPresent.h 74

Error C2530 'VCamInfo': references must be initialized UE4 C:\Unreal\4.24\Engine\Plugins\Lumin\MagicLeap\Source\MagicLeap\Private\MagicLeapCustomPresent.cpp 182

Warning C5038 data member 'OculusHMD::FSettings::ColorOffset' will be initialized after data member 'OculusHMD::FSettings::bLateLatching' UE4 C:\Unreal\4.24\Engine\Plugins\Runtime\Oculus\OculusVR\Source\OculusHMD\Private\OculusHMD_Settings.cpp 25

Error MSB3075 The command "..\..\Build\BatchFiles\Build.bat -Target="UE4Editor Win64 Development" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild" exited with code 5. Please verify that you have sufficient rights to run this command. UE4 C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 44



I've built from source several times in the past but I can't seem to get past these errors.  Any thoughts?  Thanks in advance.

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