Forum Discussion
superchimpisknight
1 year agoProtege
Can Passthrough be enabled at runtime ?
Hi!.. I'm working on a dual game application, some maps are Mixed and other Virtual Reality.. i need to switch the "Enable Passthrough" flag to true or false depending the map that will be loaded.. ...
DigitalBug
1 year agoProtege
You can add Oculus XR Passthrough Layer and remove it when you don't need passthrought
https://developers.meta.com/horizon/documentation/unreal/unreal-passthrough-overview-gs
- Biggs1 year agoStart Member
Didn't know this capability, very useful, thank you DigitalBug. 👍
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