Forum Discussion
archiactmartin
8 years agoExplorer
Clients not able to join servers through JoinSession
Hi, I've been trying to setup OculusSubSystem for our game. Our game was previously setup with SteamSubSystem and everything works fine. Now with Oculus, the clients are making a call to "FindMatchMak...
archiactmartin
8 years agoExplorer
imperativity said:
Hi,
There is a fix from our github for 4.17.2. There was a new client handshake protocol introduced by UE4 in 4.17 that wasn't properly implemented in Oculus until the fix. This should resolve this issue.
I've already incorporated the fix from github, and this issue was still occuring.
However, I only merged the changes from the OnlineSubsystemOculus folder found at https://github.com/Oculus-VR/UnrealEngine/tree/4.17/Engine/Plugins/Online/OnlineSubsystemOculus. The most of the fix was in regards to OculusNetDrivers
It seems that the github fix was fixing a server crash when clients attempt to join. But when I incorporated the fix, the clients just don't join session, the logs are shown in the above
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