Forum Discussion
archiactmartin
8 years agoExplorer
Clients not able to join servers through JoinSession
Hi, I've been trying to setup OculusSubSystem for our game. Our game was previously setup with SteamSubSystem and everything works fine. Now with Oculus, the clients are making a call to "FindMatchMak...
archiactmartin
8 years agoExplorer
I've actually gotten the join session part working now. But now it seems the client immediately loses connection. The log says:
LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost
It seems that this connection is lost, also note that I am using the OculusNetDriver, not the IpNetDriver
LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost
It seems that this connection is lost, also note that I am using the OculusNetDriver, not the IpNetDriver
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