Forum Discussion
JamesTan
13 years agoExplorer
Code fix submissions?
I've made some fixes / changes to the default Oculus Rift implementation, would you guys like the fixes / changes and if so what would be the best way to do it? Current patches I've done is: ...
artyom17
13 years agoExpert Protege
"yeomanb" wrote:
We are in the same situation with Scaleform as we are running with a much later UE3 build.
Anyway to get these preliminary fixes to patch our current build?
What kind of issues, what is the version of the Scaleform? What is the 'much later UE3 build': the latest QA is Feb 2013? Just the latest from EpicP4\UnrealEngine3 branch?
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