Forum Discussion
karizzia
2 years agoHonored Guest
Cook/Build Failure in UE5.1.1 using MetaVR Plugin
Hello. I get this error everytime I attempt build an apk for the Quest 1. The build process runs smoothly until the very end when this error shows up.
LogObj: Error: LoadConfig (/Script/OculusXRHMD.Default__OculusXRHMDRuntimeSettings): import failed for XrApi in: OVRPlugin
LogPlayLevel: Error: UAT: LogObj: Error: LoadConfig (/Script/OculusXRHMD.Default__OculusXRHMDRuntimeSettings): import failed for XrApi in: OVRPlugin
LogPlayLevel: Error: UAT: LogInit: Display: LogObj: Error: LoadConfig (/Script/OculusXRHMD.Default__OculusXRHMDRuntimeSettings): import failed for XrApi in: OVRPlugin
LogPlayLevel: Error: UAT: ERROR: Cook failed.
PackagingResults: Error: Launch failed! Unknown Cook Failure
What could be the issue? My development environment is set up correctly from my tests before posting. Any help would be appreciated.
1 Reply
Replies have been turned off for this discussion
- WerbelStart Member
I just encountered that.
Go to Project Settings and in OculusVR plugin check XR API to the other one and go back to OVRPlugin OpenXR again after the reboot. This will change your DefaultEngine.ini:
-XrApi=LegacyOVRPlugin
+XrApi=OVRPluginOpenXR
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 5 months ago