Forum Discussion
motorsep
8 years agoStart Partner
Creating and distributing DLC - how?
The question is for Gear VR and Rift. I am wondering how to properly setup your project so that it's easily expandable via DLCs, how to build and package DLCs for it and how to properly distribute ...
motorsep
8 years agoStart Partner
InnerExodus said:
Hi,
I am currently looking into this and will advise you on what information I find that is applicable to your question.
I was advised to look into this:
https://docs.unrealengine.com/latest/INT/Engine/Deployment/Patching/
and supposedly DLC is basically a patch in UE4, but that was unofficial advise and that's more for PC.
I also was advised to look into this for Android:
https://docs.unrealengine.com/latest/INT/Platforms/Mobile/MobilePackagingWizard/index.html
All that is probably valid, however I don't see a way to author DLC in Oculus Home dev console, as if Oculus Home has no DLC support yet.
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