Forum Discussion
CHADALAK1
12 years agoExplorer
Crosshair issue and Gun follow
I'm having an issue displaying the crosshair. After working with some custom HUD testing, my crosshair disappeared, any idea what is happening? :/. Speaking of which, how does the crosshair work with ...
EnosShenk
12 years agoHonored Guest
"CHADALAK1" wrote:
in anycase.... is there still a way to maybe have the Rotation of the gun mesh to maybe follow the crosshair?? :idea:
If you're extending from UTGame I doubt it, the first person weapon mesh is fixed. I suppose you could add on to the AnimTree for the gun and add a SkelControlSingleBone letting you adjust the angle. You'd have to do all the vector math yourself though to determine the proper bone rotation to get what you want.
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