Forum Discussion
Anonymous
7 years agoDoes Mobile Multi-View work in 4.21-release-1.31.0 ?
According to the docs: https://developer.oculus.com/documentation/unreal/latest/concepts/unreal-multi-view/ Oculus Go and all supported Samsung phones support Multi-View with OpenGL ES 2. Oculus ...
Anonymous
7 years agoSo I think it might have something to do with the second conditional here: https://github.com/EpicGames/UnrealEngine/commit/f7626ddd147fe20a6144b521a26739c863546f4a#diff-79f2853f5fc843939a1e9e73ced510ea
The Oculus 4.21 branch does not check the View.Num() > 1 before indexing on line 3102. I'm going to verify if this is the reason why this is failing.
And if this is the culprit, I'm curious how nobody else seems to be having issues. Are ya'll sure mobile multi-view is working?
The Oculus 4.21 branch does not check the View.Num() > 1 before indexing on line 3102. I'm going to verify if this is the reason why this is failing.
And if this is the culprit, I'm curious how nobody else seems to be having issues. Are ya'll sure mobile multi-view is working?
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