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Inscothen
11 years agoExplorer
Dynamic resolution?
I noticed a framerate drop in Couch Knights every time a fireball is shot and remembered Tom Forsyth's talk where he said the SDK supports resolution changes on a per frame basis.
Does UE4+OVR integration currently support dynamic resolution? i would like to test this in Blueprints if so.
Does UE4+OVR integration currently support dynamic resolution? i would like to test this in Blueprints if so.
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