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- dario.macielHeroic Explorer
in unreal 4.27 these are some of the blueprints. in unreal 5 they changed to MetaXR. try looking for somehting similar ( in the pallete, look for MetaXR face tracking or similar)
for body, look at this link: https://developer.oculus.com/documentation/unreal/unreal-movement-implementation/#live-link
and a sample can be found here: https://github.com/oculus-samples/Unreal-Movement