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motorsep
8 years agoStart Partner
[Gear VR / Go] Motion controller gestures ?
I can't seem to find any info about getting gestures in BP from motion controller. Is it possible with UE 4.19?
For example, I'd like to get controllers tilts/rotations (to do something like revolver reloading as seen in Dead and Buried).
Thanks beforehand
For example, I'd like to get controllers tilts/rotations (to do something like revolver reloading as seen in Dead and Buried).
Thanks beforehand
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- motorsepStart Partner
imperativity said:
@motorsep
We have no assets that demonstrate this behavior currently. As such, we are planning to provide them in the near future as a continuing resource for developers.
Well, to be fair, Oculus doesn't make too many assets for UE4 anyway :( It's all Unity stuff.
Are controller gestures (rotations/tilts) exposed to Blueprint in UE 4.19 ? If so, could you please outline what nodes are to be used to get input from rotations/tilts ? - motorsepStart PartnerI guess I could try getting delta vectors on timer and see how it changes to make a gesture.
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