Forum Discussion
motorsep
8 years agoStart Partner
[Gear VR] Examples for controller / buttons mapping ?
Two questions in one :) #1. Are there any example projects from Oculus for Gear VR controller (BP-only) with controller/hand mesh and fully functionality included, for UE 4.15.2 ? (I assume 4.15.1 ...
motorsep
8 years agoStart Partner
aussieburgerVR said:
2: Button mappings are listed however: "The volume and home buttons are reserved."
One thing I haven't worked out yet is if the user is playing with the controller or not - "is controller active" appears to return false for me.
Oh, that's pretty awful :/ Controller could have a ton of extra keys if they were remappable. Why dub volume buttons if headset has them already :/
Would you please ping here if you figure out that issue with active controller node?
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