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motorsep
9 years agoMember
[Gear VR] Multiview is buggy in 4.14.1
Finally tried multiview in UE 4.14.1 for Gear VR. Utterly disappointed :( Bug report for Epic is here: https://answers.unrealengine.com/questions/537202/gear-vr-multiview-is-buggy.html
rpalandri
9 years agoExpert Protege
I'm not seeing anything blatantly wrong there, so I can't help you out further.
In my post above, I was saying that we're doing an extra copy (copying the multiview result in the normal framebuffer) when running UE4 Multiview right now. I'm hoping to be able to land a parallel path to avoid that copy in the next SI release on our github, so hopefully that should help alleviate your issues. It still won't gain you any GPU perf though, only CPU.
I'll take a look at that multisampling issue.
In my post above, I was saying that we're doing an extra copy (copying the multiview result in the normal framebuffer) when running UE4 Multiview right now. I'm hoping to be able to land a parallel path to avoid that copy in the next SI release on our github, so hopefully that should help alleviate your issues. It still won't gain you any GPU perf though, only CPU.
I'll take a look at that multisampling issue.
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