Forum Discussion
motorsep
9 years agoStart Partner
[Gear VR] Reportedly visual clarify is worse than in Daydream using Pixel XL - why ?
Reportedly (and it was coming from several users) the image clarity is much better in Daydream using Pixel XL than in Gear VR when using S7. Both Pixel XL and S7 have identical screens. Why is that...
motorsep
9 years agoStart Partner
imperativity said:
You have the ability to scale up the eye buffers on Gear VR using pixel density (hmd pd).
How would you do that in UE4 ?
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