Forum Discussion
Anonymous
9 years ago[GEARVR] Mobile HDR
Is Mobile HDR still unsupported for Unreal Gear VR development? I noticed that it's enabled on the GearVRControllerSample. Why is that? Are any of the other render settings in that sample to be considered for Gear VR development?
2 Replies
Replies have been turned off for this discussion
- AnonymousI guess it's enabled there simply by default. While it is in fact supported now (ie: it works) there are very few projects that will actually be able to use it, as even with all the post processing settings turned off, it is a huge performance killer for the current gearvr mobile devices. So unless you've a super simple project idea where mobile HDR might be able to remain on and you still hit 60FPS you're going to need to turn it off.
- rasamayaExplorerWell, a few years later and its still not working. Actually crashes instantly now. 4.23 This would really help. I am ok with performance hit for my tasks.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 5 months ago
- 2 months ago
- 6 months ago
- 8 months ago