Forum Discussion
hesham
10 years agoProtege
GearVR or DK2 HQ Rendering Layer in UE4
I was wondering if there is support on the Gear for UE4 to render certain materials or actors on a higher quality layer, eg: for UI presentation, etc... I know Oculus does this for their HUD and menu,...
hesham
10 years agoProtege
"vrdaveb" wrote:
That isn't implemented yet, but it should be within the next few months.
Any idea how it will be implemented? Will it be something where we can specify a material that force an object to render at a specific layer or will it just be an overlay quad of some sort just for menus and UI stuff? The former is more interesting. Also, would it be targeting 4.10 or 4.11? Thanks for that update though!
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