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Andrew33haa
2 years agoHonored Guest
GetGuardianPoints not working for Boundary_Outer
The issue with MetaXR plugin for Unreal Engine 5.2
I have the same problems with plugin's version 55.0 and 56.0. The function GetGuardianPoints() returning always empty array for BoundaryType == Boundary_Outer.
I've debuged plugin and it turned out that
OculusXRFunctionLibrary.cpp:622
if (OVRP_SUCCESS(FOculusXRHMDModule::GetPluginWrapper().GetBoundaryGeometry3(obt, nullptr, &NumPoints)))
always returns false.
Is there any way how I can get these guardian points?
Best regards
Andrei
2 Replies
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- aaronu7Explorer
I'd like to second this request. As it stands I am unable to get any details about the Guardian boundary -the array always has a length of 0 for me.
- swang81MHCP Member
you can try to use "Get guardian points" in UE Blueprint. It works and give a rectangle with 4 points along the Guardian boundary. It can used as 4 anchors in Mixed reality.
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