Forum Discussion
KrisRedbeard
10 years agoExplorer
Getting back into some Unreal + VR
G'day,
Been a while since I did much in VR using the Unreal Engine.
With the release of UE4.11.x and more headsets, I'm getting back in.
I've already made an experimental project that allows me to sync a humanoid mesh to the HMD position (roughly).
Given some of the posts I've seen about the place, it may be something other people would want to look at.
Plan to continue my work on it, using it for some kind of social VR game/app as well as practice for various systems I can use to make VR in Ground Branch better.
Someone mentioned that Oculus Home keeps coming up all the time, which I dislike the idea of.
Is there anything I should be aware of relating to Unreal + the Rift?
Thank you.
Kris
Been a while since I did much in VR using the Unreal Engine.
With the release of UE4.11.x and more headsets, I'm getting back in.
I've already made an experimental project that allows me to sync a humanoid mesh to the HMD position (roughly).
Given some of the posts I've seen about the place, it may be something other people would want to look at.
Plan to continue my work on it, using it for some kind of social VR game/app as well as practice for various systems I can use to make VR in Ground Branch better.
Someone mentioned that Oculus Home keeps coming up all the time, which I dislike the idea of.
Is there anything I should be aware of relating to Unreal + the Rift?
Thank you.
Kris
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