Forum Discussion
perry
12 years agoHonored Guest
Getting started with UE4 & Oculus
Is there a document somewhere that describes this? I've just installed UE4, and am getting ready to go through my first tutorials. I would like the result to be playable in the DK2 (scheduled to a...
knack
12 years agoHonored Guest
"perry" wrote:
Hi Knack,
Thanks for your response.
The big question is, if I start going through the tutorial now, will I be able to convert the stuff I create to something that can be used with DK2?
I realize that it will just be learning content (and therefore somewhat disposable), but I'd like to be creating VR stuff from the get go.
yes. all VR work go in the "Player Character" and "Player Controller", you only need to modify that or if you want use a "Vr template" migrate all to the new proyect.
what i can't respond because i have the same question and not have Dk1 its things like scale, lights and all this stuff. perhaps you going to need modify things for a VR enviroment.
Anyway if you begin fron zero, you have a long way with basic stuff. Took me 4 months full time learning UE4 and i missed things yet, and hours watching tutorials on youtube, there a lot of stuff (but now i known how a engine works and how to do lots of things), blueprint, inventorys, guns, animations, cloths and all that stuff.
and if you want create your custom objects,characters, animation, with quality you going to spend more time in Maya/Blender than UE4.
But try mixed work Maya/Blender and UE4s on begin its good see something working, Maya/Blend is sometimes bored :P
And ins't easy on begin when you want do something without tutorial or any reference, mainly if you have lack of concepts, but then if you do not get discouraged and you begin understand how all works, UE4 or Maya its relatively easy.
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