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jmhail
13 years agoHonored Guest
Gfx-Pure win64 missing libs
Hey guys, trying to build Oculus v0.2.2 vs UE3 Feb 2013, and I noticed that my 64-bit build failed. Checking UE3/Development/External/GFx-Pure/Lib/x64/ I noticed that you provided libgfx.lib but not libgfx_air.lib, libgfx_as2.lib, etc. I was going to build these so we can compile, but we don't have a Gfx solution anywhere I can find - is this something that you have to have a separate arrangment with Autodesk to obtain? Could Oculus provide the win64 versions of these instead?
Or is there a deeper issue, e.g. that Gfx-Pure doesn't compile yet on win64?
Thanks very much--
Or is there a deeper issue, e.g. that Gfx-Pure doesn't compile yet on win64?
Thanks very much--
5 Replies
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- cyberealityGrand ChampionGive me a second to look into this.
- cyberealityGrand ChampionOK. I have gotten word this will be fixed in an upcoming release.
- cyberealityGrand Champion
- geekmasterProtegeOP said he was trying to build 0.2.2.
The downloads from July 3 are version 0.2.3.
Linux version updated July 9. - jmhailHonored Guest
"geekmaster" wrote:
OP said he was trying to build 0.2.2.
The downloads from July 3 are version 0.2.3.
Linux version updated July 9.
Indeed - I was able to obtain the Scaleform solution from autodesk directly, and rebuild Gfx-Pure for win64.
Thanks for your replies - and as you mentioned earlier, I'm glad to hear that x64 will be included in subsequent releases. There are definitely licensees out there that wish to support it.
Best regards-
JAson
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