Forum Discussion
motorsep
7 years agoStart Partner
[Go] HDR-less bloom ?
@imperativity Any chance we can have bloom in Go projects powered by UE4 (4.20 perhaps, Oculus branch), without having to turn on mobile HDR ? It works on desktop / Rift, but not on mobile. Tha...
moulder6
7 years agoProtege
This probably applies to all kinds of post processes? It would be really nice if we are able to do some tone mapping on the final frames. Right now this requires a lot of extra work, and unfortunately, because Unreal for GO/GearVR requires u to work in LDR, it ends up looking rather bad.
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