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motorsep's avatar
motorsep
Start Partner
7 years ago

[GO] UE 4.21.2 + 1.34 app instantly closes after launch

I moved from UE 4.21.1 + 1.32 to UE 4.21.2 + 1.34. Everything works fine when using UE 4.21.1.

First there were issues with Audio SDK which prevented UE4 from even packaging the project. Oculus fixed that in timely fashion, which I am grateful for.

Now it's this:

02-14 18:14:00.750  3546  3563 D UE4     : Fatal error: [File:E:\UE4Source\UE-oculus-4212-release-1340\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformProcess.cpp] [Line: 45] 
02-14 18:14:00.750  3546  3563 D UE4     : FPlatformProcess::GetDllExport not implemented on this platform
02-14 18:14:00.750  3546  3563 D UE4     : Assertion failed:  [File:E:\UE4Source\UE-oculus-4212-release-1340\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformProcess.cpp] [Line: 45] 
02-14 18:14:00.750  3546  3563 D UE4     : FPlatformProcess::GetDllExport not implemented on this platform
02-14 18:14:00.750  3546  3563 D UE4     : LogAndroid: Error: === Critical error: ===

Basically as soon as I launch my app on Go, it goes into black screen and instantly shuts down.

Has anyone experienced such issue ? 


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