Forum Discussion
prokshit
7 years agoExplorer
[Go] UE4.21.2 Oculus Integration Unreal - Wont Package my application in OpenGL ES3.1. Help.
Does anybody know why? I can package arm64+es2 but not es3.1. I have tried options combinations in the project settings, nothing works. Any help would be really appreciated.
Mohammed_hashim
7 years agoStart Partner
I wonder how did you even package your project with arm64 on es2 since from what I heard Oculus plugin still doesn't support 64.
prokshit said:
Does anybody know why? I can package arm64+es2 but es3.1 won't pack. I have tried swapping the options and leaving both on in project settings still nothing works.
I found this post when my project failed on packaging with 64. so probably it was only limited to Oculus Go since I thought Oculus software is 32-bit only.
https://forums.oculusvr.com/developer/discussion/68524/oculus-go-64-bit-possible
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