Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
Dingenonma's avatar
Dingenonma
Expert Protege
1 year ago

Hand tracking, Unreal Engine 5.3 packaging not working.

Hola!

I packed my games with hand tracking with no problem in UE 5.1 

But now I have Quest3 and UE 5.3

I can pack with no problem my games.

BUT when I include the OculusHands in my VRpawn, the packaging simply doesn't load anymore in my Quest3

Any expererience packaging with UE 5.3 and hand tracking for Quest3?

Thanks in advance

2 Replies

Replies have been turned off for this discussion
  • Dingenonma's avatar
    Dingenonma
    Expert Protege

    Also when using Link cable, if I activate Oculus hands, UE crashes and this is the log:

     

    Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x0000000000000000
     
    UnrealEditor_OculusXRInput
    UnrealEditor_OculusXRInput 
    ....
  • Dingenonma's avatar
    Dingenonma
    Expert Protege

    I made it work

    You have to delete all XR plugins except the Meta