Forum Discussion
Brenolucci
1 year agoExplorer
Hand tracking widget interact through direct touch
Hi! I am new to VR development and im really struggling to find those trivial solutions. Sorry about my ignorance but i would like to know how can i interact with widgets interfaces in Unreal Engine....
Starkium
1 year agoStart Partner
hello, I made a solution for this for my project (not hand tracked, but possible)
I attached spheres to my characters fingertips. I'm using a collision channel just for UI, but you don't necessarily have to. Then on hit from the sphere I get the impact normal, reverse it, and tell a widget component to do a custom hit/press with the supplied data from the sphere's impact.
Brenolucci
1 year agoExplorer
Great! could you show me your blueprints? Idk exacly how to attach the sphere on fingertips nor to activate the custom hit
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