Forum Discussion
Zippyo3
7 years agoHonored Guest
Help Needed in CheckForExtraneousFiles
Hey All,
I'm getting to the final stages of getting the build of my game towards the Oculus Store. I'm running the VRC Validator and everything's looking promising, however, I'm encountering issues when it comes to the CheckForExtraneousFiles test.
I'm recieving errors on the files
As I understand these are referencing plugins installed into the engine that built the latest build, however there lies my problem. The APEX Destructible files are needed as my project uses destructible mesh's. Is the Destruction system inside Unreal unsupported with Oculus? Is there another way I can resolve these errors without disabling the use of the plugins in the game?
Many Thanks
I'm getting to the final stages of getting the build of my game towards the Oculus Store. I'm running the VRC Validator and everything's looking promising, however, I'm encountering issues when it comes to the CheckForExtraneousFiles test.
I'm recieving errors on the files
Binaries\Win64\VRangeV1-Win64-Shipping.pdb
Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\ApexFramework_x64.pdb
Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Clothing_x64.pdb
Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Destructible_x64.pdb
Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\APEX_Legacy_x64.pdb
Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\NvCloth_x64.pdb
Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Common_x64.pdb
Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3Cooking_x64.pdb
Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PhysX3_x64.pdb
Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxFoundation_x64.pdb
Engine\Binaries\ThirdParty\PhysX3\Win64\VS2015\PxPvdSDK_x64.pdb
As I understand these are referencing plugins installed into the engine that built the latest build, however there lies my problem. The APEX Destructible files are needed as my project uses destructible mesh's. Is the Destruction system inside Unreal unsupported with Oculus? Is there another way I can resolve these errors without disabling the use of the plugins in the game?
Many Thanks
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 6 months ago