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LUMAREALITIES's avatar
LUMAREALITIES
Honored Guest
7 years ago

Help with Project Settings with Git Build 4.23.0 / Lack of continuity with Quick Start documentation

I am trying to develop a test app for the Quest.  I'm using the Git 4.23.0 version available from the Oculus / Unreal depot:
https://github.com/Oculus-VR/UnrealEngine/tree/4.22

In using the QuickStart guide I noticed some concerning inconsistencies:
  • Why is there no setting for selecting "Quest" like the documentation?
I want to ensure that the build will play on the Quest.  There is only "Cardboard" and 3 alternate selections for "Daydream" variations.
  • The latest Android Studio and SDK are installed.
Could someone please provide a detailed answer how to ensure I can see the "Quest" for the APK Packaging settings.

Thank you so much!

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  • Additionally, there is no "Oculus Utilities" launcher attached to the "Oculus VR Plugin" available.  Only Performance and Platform Window.
  • Anonymous's avatar
    Anonymous
    I took some screenshots showing where they are. If you don't see them then you've not a recent enough version of Unreal ;)
    The Oculus Mobile Devices drop down has the Quest in it.


    You either need the Epic 4.23 or the Oculus branch of 4.22 to see these options btw.
  • Thanks so much!

    The build was right... the most recent build you can actually acquire is the what I'm using (Git / Oculus Branch 4.23) However it seems like what is written in the configuration docs has a few things I tripped up on which you cleared up.

    The APK Packaging was just a mistake on my part.  I noticed that it's simply one slot above.  You showed both slots which immediately made sense to me.

    - Is there a default Oculus splash included that you can point to there in the Splash Screen packaging?