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LUMAREALITIES
7 years agoHonored Guest
Help with Project Settings with Git Build 4.23.0 / Lack of continuity with Quick Start documentation
I am trying to develop a test app for the Quest. I'm using the Git 4.23.0 version available from the Oculus / Unreal depot:
https://github.com/Oculus-VR/UnrealEngine/tree/4.22
In using the QuickStart guide I noticed some concerning inconsistencies:
Thank you so much!
https://github.com/Oculus-VR/UnrealEngine/tree/4.22
In using the QuickStart guide I noticed some concerning inconsistencies:
- Why is there no setting for selecting "Quest" like the documentation?
- The latest Android Studio and SDK are installed.
Thank you so much!
3 Replies
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- LUMAREALITIESHonored GuestAdditionally, there is no "Oculus Utilities" launcher attached to the "Oculus VR Plugin" available. Only Performance and Platform Window.
- AnonymousI took some screenshots showing where they are. If you don't see them then you've not a recent enough version of Unreal ;)The Oculus Mobile Devices drop down has the Quest in it.You either need the Epic 4.23 or the Oculus branch of 4.22 to see these options btw.
- LUMAREALITIESHonored GuestThanks so much!
The build was right... the most recent build you can actually acquire is the what I'm using (Git / Oculus Branch 4.23) However it seems like what is written in the configuration docs has a few things I tripped up on which you cleared up.
The APK Packaging was just a mistake on my part. I noticed that it's simply one slot above. You showed both slots which immediately made sense to me.
- Is there a default Oculus splash included that you can point to there in the Splash Screen packaging?
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