Forum Discussion
zonfar
4 years agoMHCP Member
How can I get OVR Lip Sync working in UE 5?
I'm having issues getting OVR lip sync running in UE 5, it works in 4.27 great. I've seen a user mention he got OVR working in UE5 by editing OVRLipSync.Build.cs and adding "AndroidPermission" to...
shammi.seth
3 years agoHonored Guest
Hello were you able to package the build. When i try to package it showing errors.
Running UnrealHeaderTool "D:\Build\Package\OVRLipSync\HostProject\HostProject.uproject" "D:\Build\Package\OVRLipSync\HostProject\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -abslog="C:\Users\sssh
a\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UHT-UE4Editor-Win64-Development.txt" -installed
UATHelper: Package Plugin Task (Windows): LogInit: Display: Loading text-based GConfig....
UATHelper: Package Plugin Task (Windows): D:/Build/Package/OVRLipSync/HostProject/Plugins/OVRLipSync/Source/OVRLipSync/Public/OVRLipSyncLiveActorComponent.h(47) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Package Plugin Task (Windows): D:/Build/Package/OVRLipSync/HostProject/Plugins/OVRLipSync/Source/OVRLipSync/Public/OVRLipSyncLiveActorComponent.h(50) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Package Plugin Task (Windows): D:/Build/Package/OVRLipSync/HostProject/Plugins/OVRLipSync/Source/OVRLipSync/Public/OVRLipSyncLiveActorComponent.h(53) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Package Plugin Task (Windows): D:/Build/Package/OVRLipSync/HostProject/Plugins/OVRLipSync/Source/OVRLipSync/Public/OVRLipSyncLiveActorComponent.h(56) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Package Plugin Task (Windows): D:/Build/Package/OVRLipSync/HostProject/Plugins/OVRLipSync/Source/OVRLipSync/Public/OVRLipSyncPlaybackActorComponent.h(39) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Package Plugin Task (Windows): D:/Build/Package/OVRLipSync/HostProject/Plugins/OVRLipSync/Source/OVRLipSync/Public/OVRLipSyncPlaybackActorComponent.h(42) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module.
UATHelper: Package Plugin Task (Windows): Took 26.0820016s to run UnrealBuildTool.exe, ExitCode=6
UATHelper: Package Plugin Task (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\sssha\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-UE4Editor-Win64-Development.txt)
UATHelper: Package Plugin Task (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Package Plugin Task (Windows): BUILD FAILED
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