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invisibleyuno
9 years agoExplorer
How do I get my ue4.9 build to work with the latest runtime (1.6) ?
Heyo, we made a build of our game 'VR Flush' in ue 4.9 a while ago. Now, that I finally have the time to release it, it doesnt work with the latest oculus runtime anymore. The build still works w...
- 9 years agoThe oldest version of UE4 that will work with the runtime without source changes is 4.10.4 from our Github. If you can't upgrade your project to 4.10.4, then you have 2 choices, as @dwood15 said:
1) Back-port SDK 1.4 support from 4.10.4 to 4.9 yourself. You can do this by diffing the above branch against stock 4.10.4 and then (very carefully) applying similar changes to a 4.9 version. Unfortunately, due to the large number of older UE4 versions, we can't provide much help with this process. But an advanced programmer should be able to do it.
2) Re-create your project with a newer UE4 version.
invisibleyuno
9 years agoExplorer
Thanks for the responses;)
Going for option 1) of your suggestion would probably make me wanna kill myself;) I can do BPs, but beyond that I really don't wanna go if I dont have to.
I ended up migrating the project to ue 4.11.2 and it (amazingly) did not destroy the game at all. Sure there are a few bugs I still have to fix, but apart from an outdated FMOD plugin, it went way better than I d ever have expected:)
Again. Tahnks:)
Going for option 1) of your suggestion would probably make me wanna kill myself;) I can do BPs, but beyond that I really don't wanna go if I dont have to.
I ended up migrating the project to ue 4.11.2 and it (amazingly) did not destroy the game at all. Sure there are a few bugs I still have to fix, but apart from an outdated FMOD plugin, it went way better than I d ever have expected:)
Again. Tahnks:)
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- 9 months ago