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VintageGreen's avatar
VintageGreen
Adventurer
5 years ago
Solved

how does voip work? Unreal BP?

how do we setup voip for unreal? Quest

  • Anonymous's avatar
    Anonymous
    4 years ago

    So I ended up taking their platform SDK sample (it's messy and they made widgets with C++ code and such) and recreating the nodes in my project to get VOIP to work.  However, this dude has exposed a bunch of the OVR functions to BP (https://www.unrealengine.com/marketplace/en-US/product/ovr-platform-blueprints) and there's a lot of great stuff in there, including some stuff for VOIP.  The catch is, you need to also get Mordentral's Advanced Sessions Plugin (https://github.com/mordentral/AdvancedSessionsPlugin) so that you can register remote players through BP.  Using these two things together should allow Oculus' VOIP to work with just blueprints.

  • sorry I just saw this,

    I ended up just using a plugin

    Cross-Platform Voice Chat Pro

    By MeoPlay

    it has a lot of what I want (proximity voice chat) and is arguably more optimized and flexible then vanilla oculus voice chat

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    • Anonymous's avatar
      Anonymous

      So I ended up taking their platform SDK sample (it's messy and they made widgets with C++ code and such) and recreating the nodes in my project to get VOIP to work.  However, this dude has exposed a bunch of the OVR functions to BP (https://www.unrealengine.com/marketplace/en-US/product/ovr-platform-blueprints) and there's a lot of great stuff in there, including some stuff for VOIP.  The catch is, you need to also get Mordentral's Advanced Sessions Plugin (https://github.com/mordentral/AdvancedSessionsPlugin) so that you can register remote players through BP.  Using these two things together should allow Oculus' VOIP to work with just blueprints.

      • Zzwei's avatar
        Zzwei
        Protege

        Thank you so much. Although I have implemented voice call for the reason that I didn't request Android to call the recorder. But this kind of plugin is really too useful for people on my side who can't program. Thank you very, very much!

  • sorry I just saw this,

    I ended up just using a plugin

    Cross-Platform Voice Chat Pro

    By MeoPlay

    it has a lot of what I want (proximity voice chat) and is arguably more optimized and flexible then vanilla oculus voice chat