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gpufoxmail
5 years agoExplorer
How to attach a Bone to the VR hand contoller?
how to attach a Bone to the VR hand contoller? the bone is on a Ragdoll.
if use socket, doesn’t it have to add many sockets? for each bone…
the LineTrace can return every bone.
in the starter project Event Pickup, Static Mesh Component, Set Smulate Physics==false, then AttachComponentToComponent. from BP_PickupCube
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- Kasey009Honored Guest
So you would have to remake one of the hand meshes if you use the default UE4 mannequin hands on testmyspeed.onl
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