Forum Discussion
motorsep
10 years agoStart Partner
How to comply with 4 sec. initial load rule ?
Currently I use streaming levels. I have a small black room that loads first and then I have main level with all the assets and stuff that loads afterward (streaming in the background I assume). T...
delphinius81
10 years agoRising Star
Ah. It sounds like UE is just painfully slow loading it's own engine. :/ That explains something I noticed with "The Grand Canyon Experience" on the store. It also uses UE and took an extremely long time to load (in the 5+ second range).
If that's the case, you'd still be staring at a black screen before any kind of custom splash screen appears anyway. I don't see how you can be held responsible for the lack of performance of the game engine itself, but Oculus people would have to comment on that...
If that's the case, you'd still be staring at a black screen before any kind of custom splash screen appears anyway. I don't see how you can be held responsible for the lack of performance of the game engine itself, but Oculus people would have to comment on that...
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