Forum Discussion
RuptureGames
7 years agoProtege
imperativity said:
@RuptureGames
Thanks for the great feedback here.
I'll pass this along internally for review, however I don't see us offering guidance for third party peripherals such as keyboards, for instance.I'm all for the challenge but it may be helpful for Oculus to remove as many obstacles as possible for us non Software Engineers.
Yeah now I feel stupid, so it appears the Debug log prints through the micro USB from the oculus go back into UE4. It takes a moment before the UE4 connection detatches, which I always thought was weird but now I realize it's because UE4 is grabbing the log file from the device and bringing it back into UE4 in the "output" window. So, if only I was a little more patient, I would have seen the output log. Problem solved. Huge facepalm.