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jconsole
2 years agoExplorer
How to migrate from ue4.27 oculus fork to ue5.3 oculus fork
I built the 5.3 fork engine and things went fine (apparently). I opened the Unreal Project Browser via exe in the binaries/win64/ and then tried to open my ue4.27 oculus fork project with making a copy. The opening failed after copying it and suggested that I open it in visual studio. I then tried to build the game via VS but get quickly hit with an error :
Error MSB3073 The command "C:\...\UnrealEngine5\Engine\Build\BatchFiles\Build.bat -Target="UnrealEditor Win64 Development" -Target="ShaderCompileWorker Win64 Development -Quiet" -WaitMutex -FromMsBuild" exited with code 6. UE5 C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets 44
I'm stumped and imagine there are many things that could have gone wrong here. Can anyone help here? Perhaps I need to rebuild some sort of migration tool? I have no idea and am grasping at straws with google now. Any help would be much appreciated.
Thanks!
...And I had the Unreal Project Browser open while trying to build it. That was causing the issue.
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- jconsoleExplorer
...And I had the Unreal Project Browser open while trying to build it. That was causing the issue.
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