Forum Discussion
nickzucc
12 years agoProtege
How to properly cook a UDK level for the oculus rift?
So I am pretty happy with my first level for the oculus rift. I just cooked the map using unreal frontend. The problem is that when I run my newly cooked game it isnt: 1. Not in fullscreen mode....
damient
12 years agoHonored Guest
I found this forum, tries to improve the quality of the rendered image for the low res rift... Still waiting to get mine so dont know if this improves anything
- You need to enable AA filtering to compensate for the lower resolution of the Rift, to do that go to C:\UDK\UDK-2013-03\UDKGame\Config and open the UDKSystemSettings.ini with Notepad or another text editor
- Make sure you set the following lines to the values below, this will enable 16x AF and 8xAA:
MaxAnisotropy=16
MaxMultiSamples=8
bAllowD3D9MSAA=True
http://3dvision-blog.com/forum/viewtopic.php?f=11&t=2874
- You need to enable AA filtering to compensate for the lower resolution of the Rift, to do that go to C:\UDK\UDK-2013-03\UDKGame\Config and open the UDKSystemSettings.ini with Notepad or another text editor
- Make sure you set the following lines to the values below, this will enable 16x AF and 8xAA:
MaxAnisotropy=16
MaxMultiSamples=8
bAllowD3D9MSAA=True
http://3dvision-blog.com/forum/viewtopic.php?f=11&t=2874
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