Forum Discussion
eXifreXi
8 years agoExplorer
How to react to an incoming Session Invite by a Friend?
Hello there, I've looked into adding basic support for "Invite Friend to Session", "Accept Invite", "Reject Invite" and "React to Invite". Now I did things like these with Steam already, but it se...
7777ivan
5 years agoProtege
thanks for the detailed description. I figured out the same thing, luckily I saw you stuff before testing and added the delegate for ovrMessage_Room_Get, because on game startup this is the event I can grab in practice, when previously an invite has been accepted, to join the Room, and the game session afterwards. I have never got result from ovrMessage_Notification_Room_InviteReceived so far...
btw, is it possible to suppress Oculus menu in-game when you get an invite? currently we have to exit the game, accept the invite, that opens the game again... thanks.
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