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frenbolon's avatar
frenbolon
Explorer
1 year ago
Solved

How to use new camera passthrough on Unreal Engine?

Hi! On youtube I saw this https://www.youtube.com/watch?v=FXFgkAmvpgo 

And I wanna know how do this on Unreal Engine. If you know this, pls tell

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  • kutlaytunc's avatar
    kutlaytunc
    Expert Protege

    I’m checking for that API everyday but I guess for the stability issues all the functionality comes to Unity first(It has sample project up and running). Unreal’s sample project has not been released, even new swipe gesture inputs are not there yet. Look for the MetaXR version update, usually new sample project comes with new version  of MetaXR plugin. Also check for sample projects. We are still waiting unfortunately…

    • frenbolon's avatar
      frenbolon
      Explorer

      Thank you! Now I know how to do that. I will try it tomorrow

  • oh, bad news... I tried it and doesn't work. I just don't get texture of cameras

  • Unreal Engine's new camera passthrough feature works with XR (VR/AR) setups using devices like Meta Quest. To use it, enable the Augmented Reality and OpenXR plugins, then use the passthrough layer component in your scene. You'll also need to set up your project for the correct XR device and API.