Forum Discussion
DubFitness
3 years agoProtege
In App Purchase functions for Unreal Engine exposed to Blueprints?
As I understand it, the UE4 OSS In App Purchase nodes won't work for Meta In App Purchases. And there are no In App Purchase nodes provided in the Oculus blueprint library. Has this changed with the update to UE5.1? Is this ever going to be added? It's a big hang up for blueprint driven App Lab games because IAP is the only sustainable business model yet much more difficult to implement then Android and IOS apps which use UE4 OSS (making those blueprint friendly out of the box).
Thanks
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