Forum Discussion
Anonymous
9 years agoIs there any way to detect Gear VR mount/unmount events in UE4 (4.14.3)?
I'm working in Blueprints, and so far I haven't found any way to detect when the user puts on/takes off the Gear VR headset. Does anybody know how to accomplish this?
Anonymous
9 years agoOh well, thanks for checking it out :smile:
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