Forum Discussion
Anonymous
12 years agoIs this the end for OUDK?
With the very exciting release of Unreal Engine 4 does this mean that OUDK will be deprecated?
20 Replies
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- OlivierJTExplorerWell it depends of the support it will get from other manufacturer, the actual OUDK is from Sept 2013 and is a separate release form UDK Feb 2014 (If I am right)
So this divergence was not helping.
Also and most importantly if you use UDK you'll still be under the older and more expensive license deal which was 99USD + 25% after 50.000 USD
If you make more than 50.000 that is ^_^
On my side of things, I am still going to release a demo on UDK, but after that i will switch (and hope for the best !) - KrisRedbeardExplorerIf you're just starting or only a short way into your UDK development, switch to Unreal Engine 4.
- CountBorgulaProtegeBut does UDK 4 have Oculus support? I am trying to decide what to do:
Options are:
1) Develop in Unity and pay for Pro.
2) Develop in the old UDK from Sept 2013 and hope for the best? If I do develop with the old UDK can I share demos etc.. for free?
Advice much appreciated! - KrisRedbeardExplorerIts just Unreal Engine 4 / UE4 - not UDK4.
And yes, it does.
https://wiki.unrealengine.com/Oculus_Rift - nikshaHonored Guest
"OlivierJT" wrote:
Also and most importantly if you use UDK you'll still be under the older and more expensive license deal which was 99USD + 25% after 50.000 USD
If you make more than 50.000 that is ^_^
Um no, older UDK users also have option to use same license scheme as Unreal 4, Epic has made it clear on their site.
I am using UDK for my game and actually came here today (first time) hoping a way to see if Oculus will work for UDK. Turns out that there is a separate UDK build to make it work but it's 2013-09 release while UDK I am using is 2014-02 release.
Oh well. I have no interest in Unreal 4 and since new license scheme is now available, a lot of UDK users who can't pay monthly for updates will stick to UDK anyway. It is strange that Oculus abandoned UDK so fast, maybe they made deal with Epic for Unreal 4, who knows? - artyom17Expert ProtegeI am keeping promising this, but this is true: we are pretty close to make a new UDK. We are going to release it, believe it or not. ETA is slipping, true (in benefits of UE4), but nevertheless we are working on it.
- ThorfinsonHonored GuestWhen will this be? Any ETA ? Days, Weeks or Months?
- artyom17Expert ProtegeWeeks. I need at least a week to finalize it, plus time required for Epic guys to build it and potentially QA it (however, I am trying to convince them that we will do it ourselves + UDK community: I'd rather post the Release Candidate asap than wait until Epic QA it; especially considering that Epic won't QA stereo rendering / Oculus support).
- GhostshipExplorerAwesome!
- nikshaHonored Guest
"artyom17" wrote:
I am keeping promising this, but this is true: we are pretty close to make a new UDK. We are going to release it, believe it or not. ETA is slipping, true (in benefits of UE4), but nevertheless we are working on it.
Yes I noticed that in other thread after I posted here.
It's great that you guys are supporting UDK. Will keep an eye out for the release.
Thanks. :)
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