Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
teidenzero's avatar
teidenzero
Honored Guest
5 years ago

Issue with OculusGo not being recognized as a device

Hello,
I'm on Ubuntu 18.04, Unreal Editor 4.24.3, Oculus plugin 1.41.0
I followed the procedure described on the Unreal Quick Start Guide Oculus Quest and Go

1. I installed UE4
2. Installed CodeWOrks
3. Created a project with the settings described in the Quick Start Guide

Everything works without errors but when I want to Launch the map onto the Go, I can't see it as an option in the Launch menu.
If I look at the device manager, the Go isn't listed there either, the only thing listed is my Linux machine.

The OculusGo has developer mode enabled, is connected with USB cable and it appears when I list my devices using adb devices from terminal.

I hope someone could help me shed a light on this, cause I'm completely blocked not being able to look at my VR project in the VR headset!

Thank you very much





Replies have been turned off for this discussion