Forum Discussion
Joost3d
6 years agoExplorer
Late latching enabled without enabling Vulkan breaks tracking (4.25)
Spent too much time figuring out why tracking was acting weird. Using 4.25 of the Oculus engine build.
1 Reply
Replies have been turned off for this discussion
- AnonymousCorrect it's only working on the Vulkan rendering pipeline see this blog post:
https://developer.oculus.com/blog/ue4-late-latching-for-oculus-quest-design-benefits-and-how-to-get-started/
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 years ago
- 8 months ago